Neko

Neko is designed to study color theory.

I built Neko’s predecessor, Nila, to paint in black and white. When I tried to graduate her to color, I realized I did not know enough about how to use it.

Neko is built to algorithmically select colors for his palette.

Studio Posts Tagged #neko

How I Built Neko

In January 2012 I got my first 3D printer, and Neko was my first major project.

First, I drew a diagram of how I wanted things to fit together: the parts I’d sourced from Gartner Hardware, the electronic components from Sparkfun, and the parts that would need 3D printing.

Next, I used SketchUp to precisely model the parts I’d need to print. I also accounted for the jar of stones I’d decided to use as a grounding counterweight.

Here I am printing a test butt after assembling my Thing-O-Matic. You can also see the Red-Yellow-Blue pigment studies I’d been working on at the time.

Original Notes

Robots tend to fall in three categories: arms, rovers and androids. Since painting is a sedentary act requiring grace and precision, and I'm more interested in exploring the robotic experience than simulating the human experience, an arm-type robot is the obvious choice. This arm has twice the dexterity of Nila, my first oil painting arm, and a more ambitious goal of lifelike representation with sound color theory. I have a ten-step lesson/development plan:

  • Grabbing the brush

  • Dipping the brush in paint

  • Applying lines

  • Blending color

  • Grayscale representation

  • Color blocking

  • Diluted layers

  • Sculptural strokes

  • Color representation of still image

  • Color representation of image over time

This is a pretty standard human trajectory, a synthesis of my own formal lessons and private study, divied suitably for a robot. Each step sees a modest increase in complexity of both the hand and eye.